Stats System Overview

The stats system tracks and modifies your character's attributes in real-time. Stats are displayed on your scoreboard and can be modified by enchantments, gems, classes, and other effects.

Stat Types

The following stat types are tracked and can be modified:

  • Health Regeneration: HP per second recovery rate
  • Movement Speed: Walking and running speed bonus
  • Attack Damage: Melee damage bonus
  • Defense: Damage reduction percentage
  • Mining Speed: Block breaking speed bonus
  • Luck: Drop rate and loot quality bonus
  • Swim Speed: Underwater movement speed
  • Jump Height: Jump height modifier

Stat Modifiers

Stats can be modified by various sources:

  • Enchantments: Gear enchantments provide stat bonuses
  • Gems: Activated gems grant temporary stat boosts
  • Classes: Your chosen class provides base stat modifiers
  • Races: Racial traits affect certain stats
  • Timed Effects: Temporary buffs from events or items

Scoreboard Display

Your current stats are displayed on the right side of your screen:

  • Real-time stat values
  • Active timed effects with countdown timers
  • Gem cooldown information
  • Automatic updates every second

Commands

  • /stats - View your current stat values and modifiers

Health Regeneration

Health regeneration works in two ways:

  • Percentage-based: Values less than 1.0 are treated as percentage of max health per second
  • Fixed HP: Values 1.0 or greater are treated as fixed HP per second

Example: 0.05 = 5% of max health per second, 2.0 = 2 HP per second