Stats System Overview
The stats system tracks and modifies your character's attributes in real-time. Stats are displayed on your scoreboard and can be modified by enchantments, gems, classes, and other effects.
Stat Types
The following stat types are tracked and can be modified:
- Health Regeneration: HP per second recovery rate
- Movement Speed: Walking and running speed bonus
- Attack Damage: Melee damage bonus
- Defense: Damage reduction percentage
- Mining Speed: Block breaking speed bonus
- Luck: Drop rate and loot quality bonus
- Swim Speed: Underwater movement speed
- Jump Height: Jump height modifier
Stat Modifiers
Stats can be modified by various sources:
- Enchantments: Gear enchantments provide stat bonuses
- Gems: Activated gems grant temporary stat boosts
- Classes: Your chosen class provides base stat modifiers
- Races: Racial traits affect certain stats
- Timed Effects: Temporary buffs from events or items
Scoreboard Display
Your current stats are displayed on the right side of your screen:
- Real-time stat values
- Active timed effects with countdown timers
- Gem cooldown information
- Automatic updates every second
Commands
/stats - View your current stat values and modifiers
Health Regeneration
Health regeneration works in two ways:
- Percentage-based: Values less than 1.0 are treated as percentage of max health per second
- Fixed HP: Values 1.0 or greater are treated as fixed HP per second
Example: 0.05 = 5% of max health per second, 2.0 = 2 HP per second